Xbox Emulator - Cxbx-Reloaded - Updated
- Details
- Category: Multiple Platform
What's New:
Fix RtlTimeFieldsToTime and RtlTimeToTimeFields implements
Weekly Updates 01-15-24
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
Nintendo 3DS Emulator - Citra Nightly-2077
Multiple System Emulator - FinalBurn Neo Nightly 01-14-24
Multiple System Emulator - Mesen Nightly 01-13-24
PlayStation 2 Emulator - PCSX2 Nightly v1.7.5462
PlayStation Emulator - PCSX-Redux Nightly 01-13-24
Sega DreamCast Emulator - Redream v1.5.0-1101
Nintendo Switch Emulator - Ryujinx v1.1.1110
PlayStation Vita Emulator - Vita3K Nightly 01-14-24
Nintendo Switch Emulator - Yuzu v1680
WonderSwan Color Emulator - WonderDroid Ultra v5.5 - Released
- Details
- Category: Android
What's New:
fixes a data loss bug
Nintendo 64 Emulator - simple64 v2024.01.1 - Released
- Details
- Category: Multiple Platform
What's New:
Update mupen64plus-core and parallel-rsp to latest versions
SAM Coupe Emulator - SimCoupe v1.2.13 - Released
- Details
- Category: Multiple Platform
What's New:
- fixed shifted SDL key symbols not working in debugger
- fixed truncated WAV audio recordings due to missing close+flush
- fixed "Pause" not clearing in Win32 caption after CPU reset
- fixed phantom inputs on later SDL joystick axes causing issues
Mupen64plus Frontend - Rosalie's Mupen GUI v0.5.5 - Released
- Details
- Category: Multiple Platform
What's New:
- Add TryExec to desktop file
- Update mupen64plus-core, parallel-rsp, mupen64plus-rsp-hle, GLideN64 and SDL_GameControllerDB
Game Boy / Color Emulator - SameBoy v0.16.2 - Released
- Details
- Category: Multiple Platform
What's New:
Accuracy Improvements/Fixes
- Improvements to the “Accurate” frame blending option; SameBoy now correctly tracks the “parity” of each frame, and uses a more realistic blending ratio
- Support for bootleg ROMs that claim to have no RAM in the MBC field, but also declare a non-zero RAM size
Bug Fixes
- Removed XAudio 2.7 support and replaced it with the redistributable version of XAudio 2.9, fixing various crashes on Windows 7
- Fixed an issue with the menu graphics being glitched in the SDL frontend if SameBoy is set to display a border
- Fixed the update dialog in the Cocoa frontend displaying the changelog in the wrong font on versions of macOS
- Fixed Quick Look support being broken on macOS Sonoma
- Fixed a bug where the Cocoa and iOS frontend would sometimes flicker when using the Metal renderer
Emulator Bundle - WinDS Pro v2024.01.12 - Released
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 01.24.12 with updates toproject64, citra, ares, dolphin, duckstation, pcsx2, yuzu, ppsspp, rpcs3.
Nintendo 64 Emulator - DaedalusX64-vitaGL v20240112.2 - Released
- Details
- Category: PlayStation Vita
What's New:
- Add Portal 64 to romset.
- Updated LiveArea Assets
- Cleanup code from PSP remainings and add back HAVE_CUSTOM_HEAP=1.
- Drop no longer required HAVE_CUSTOM_HEAP.
- Added CRT filter post-processing effect.
- Fix compilation on latest vitaGL and vitasdk builds.
- Fix compilation on GCC11 or later.
- Update SCE_POWER_CB_* to latest names
- Improved Russian translation.
- Minor adjustments.
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