BizHawk is a multi-platform emulator with full rerecording support, and Lua scripting. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming.
Supported platforms
Apple II
Atari
- Video Computer System / 2600
- 7800
- Lynx
Bandai WonderSwan + Color
CBM Commodore 64
Coleco Industries ColecoVision
GCE Vectrex
Magnavox Odyssey² / Videopac G7000
Mattel Intellivision
MSX
NEC
- PC Engine / TurboGrafx-16 + SuperGrafx + CD
- PC-FX
Neo Geo Pocket + Color
Nintendo
- Famicom / Nintendo Entertainment System + FDS
- Game Boy + Color
- Game Boy Advance
- Nintendo 64
- Super Famicom / Super Nintendo Entertainment System
- Virtual Boy
Sega
- Game Gear
- Genesis + 32X + CD
- Master System
- Saturn
- SG-1000
Sinclair ZX Spectrum
Sony Playstation (PSX)
Texas Instruments TI-83
Uzebox
Before you can build, you'll need the .NET 6 SDK or later (package name is usually dotnet-sdk-6.0
, see full instructions). Once it's installed, run:
git clone https://github.com/TASEmulators/BizHawk.git BizHawk_master && cd BizHawk_master
# or ssh: git clone [email protected]:TASEmulators/BizHawk.git BizHawk_master && cd BizHawk_master
Dist/BuildRelease.sh
The assemblies are put in the /output
dir, so if you have the runtime dependencies (see Installing) you can call /output/EmuHawkMono.sh
.