ROM Properties v2.1 - Released
- Details
- Category: Multiple Platform
What's New:
- Support for GTK4 UI frontends, e.g. Nautilus 43. Note that Nautilus 43 has significantly limited the functionality of property pages, so it's only partially implemented at the moment.
- Right-click menu option for "Convert to PNG" for supported texture files, e.g. DDS and KTX.
- rp-config now has a built-in update checker on the "About" tab.
- KTX2: RG88 texture format and swizzling are now supported.
Atari 400, 800, 400XL, 800XL, 130XE, and Atari 5200 Emulator - Atari++ v1.85 - Released
- Details
- Category: Windows
What's New:
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Visual Pinball v10.7.3 - Released
- Details
- Category: Windows
What's New:
- fix missing render updates when debugging/changing parameters in pause mode (10.7.0 regression)
- show bulb in UI/viewport
- fix primitive animations getting stuck
- fix primitive animation speed being dependent on the framerate
- fix material list combobox not updating
- fix missing decal UI updates (e.g. width,height)
- fix loading of greyscale/8bit JPEGs (10.7.2 regression)
- fix crash when bumper skirt is not visible
- do not fail to load a table if only the hash/checksum fails, but instead just output a warning
- do not attempt to play "" reel sound (which otherwise polluted the debug outputs)
- update BASS library to 2.4.17
ColecoVision Emulator - ColEm v5.6.5 - Released
- Details
- Category: Android
What's New:
- Switched to the latest DropBox SDK version.
- Switched to Android SDK 31 (Android 12).
- Switched to the JDK 11.
MacOS Emulator - SheepShaver v2.5 (20221222) - Released
- Details
- Category: Mac
What's New:
- Fix for Settings in macOS 13 (Ventura)
Amstrad CPC Emulator - CaPriCe Forever v22.12 - Released
- Details
- Category: Windows
What's New:
- Add tape convert operations into "Tape audio workshop" window;
- Review of configurable toolbar buttons;
- Support Albireo SD mode to share files with Windows;
- Improve ASIC emulation;
- Split emulator and device settings;
- Fix minor bugs.
Atari 2600 Emulator - StellaDS v6.5 - Released
- Details
- Category: Nintendo DS
What's New:
- Polished release - a few more tweaks, a few more optimizations and everything is running as fast science allows on the DS/DSi.
- Removed "ghost read" and "ghost writes" on the 6502 emulation for a bit more speed.
- Use of gcc "likely/unlikely" in a few key spots to help the compiler optimize.
Fightcade v2.1.35 - Released
- Details
- Category: Multiple Platform
What's New:
FcadeFBNeo v0.2.97.44-53
- Allow to fast-fowrward and pause replays: Configure buttons to FFWD/pause/frame step by pressing F5 during game.
- Disabled "force 60Hz" framerate for online games: all games run at their original framerate now
- Add in-game turbo/autofire detector. Turbo users are automatically punished if turbo is used during a ranked match.
- Revamped stats overlay with fps, real time rollback frames, ping, jitter, and delay + runahead for both players
You can cycle between the options by pressing backspace during game like before or you can toggle them through the menu now:
Video -> Fightcade -> Display fps + stats: displays basic info
Video -> Fightcade -> Display full stats info: displays all info and now shows the opponent's delay and runahead setting
- When ingame chat is disabled by user, the opponent is now notified when the match starts
- Add new option "Game -> Lua Scripting -> Fightcade Training Mode" to load training mode from the emulator
Note: Use this option when watching a replay to display inputs, hitboxes, and do replay takeover
- Fixed bug where inputs stop working after using in-game chat with some XInput controllers
- New toggle "Input -> Fix dropped inputs" to detect and add missing cardinal directions when going from one diagonal to the opposite
- CPS scan memory fixes for CPS1 & CPS2, should fix some dsync issues in sf2hf (thanks dinkc64!)
Note: this change breaks all CPS1 & CPS2 savestates you may have created using previous versions.
- Taito F3 driver: save EEPROM data in savestates, should fix some desync issues (thanks KScl!)
- Add ability to access Sound CPU from lua (thanks N-Bee!)
- Add new emu.isreplay() lua function, returns true when spectating a Fightcade replay, false otherwise
- Fixed P2 coin input for Tecmosys games: tkdensho, deroon and clones (thanks i_arabe!)
- New games added: kof97evn nes_tetristpn kof98bc2k2 dinoares dinocunp dinocx3 dinohced dinombull dinopuni dinox5 jurass99p fatfurspbs sfiii4fs md_insanepain mslug2p mslug21v2 mslugxc1 mslugx1v2 mslugx2r mslugx2reb mslugx2r1v2 mslugxsc mslug3gw mslug3i mslug3sc mslug3se mslug3zh mslug3sd mslug31v2 mslug4ammor mslug4lwq mslug4q mslug41v2 mslug5dbj mslug5es mslug5sg mslug5zh mslug51v2 mslug5ext mslug2eg nes_ballblazer nes_conflict nes_defendyncit nes_doubledare nes_dudeswitatt nes_famicomwars nes_famicomwarsj nes_familcir91 nes_famista89 nes_famista90 nes_famista91 nes_famista92 nes_famista93 nes_famista93e nes_famista94 nes_fieldcombat nes_greatwalsea nes_intercri nes_magicjewelry nes_pacmance nes_puzslot nes_quarth nes_tagindragon nes_xenophobe nes_zippyrace
- Games updated: md_fightvengt nes_kartfighter xmcotan sms_voyage + mslug hacks
- New detectors: kf2k3ps2sp kof2kxxx md_clayfghtu md_ddragon5 md_pacattak md_smsbrawl md_vf2tek md_vrtroop md_wh wh1 wh2 xmcotan
- New savestates: denjinmk ffightaec2 kf2k3ps2sp kof2kxxx magdrop3te md_clayfghtu md_smsbraw md_vf2tek md_vrtroop mshbh popnpop umk3p xmcotan xmvsfcph
- Updated savestates: all cps1 & cps2 savestates, ssf2xjr1 set to JP turbo2 + bloodwar mwarr nes_skartfighter puchicar shogwarr
- Training mode:
Training mode can now be extended with custom addons:
- Generic addons (available for all games) in fbneo-training-mode/addon/addons.lua
- Game specific addons in fbneo-training-mode/games/<game>/addon/addons.lua
Added mission support for all games via a generic addon: Missions are a savestate and one or more input replay actions that run in loop. Create a mission by pressing the lua hotkey Alt+5.
When watching a Fightcade replay you can load training mode and press Alt+5 to save a mission, this allows to do replay takeover from any point in time. At the moment only P1 is supported.
To load a mission: hold coin in training mode to access the training menu, then go to Add-On -> Missions, then select the desired mission.
Fixed bug that prevented disabling hitbox display
New features for ssf2x: safe jump display, disable background sound, SF6 FrameData Bars, walk super training, boxer stand charge glitch training, etc...
ClrMamePro v4.047 - Released
- Details
- Category: Windows
What's New:
- The update only contains a small 3rd party lib update mainly to put zlib to a current status.
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