Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
Gopher64 is a N64 emulator written in Rust. It has a very basic GUI but compatibility is very good.
- Details
- Category: Multiple Platform
What's New:
- Cycle alignment for JSR instruction was broken as of v0.27.0. This release fixes that.
- The only known side-effect of the bug was a ball positioning bug in the Worm Whomper demo (by Manuel Rotschkar)
- Details
- Category: Multiple Platform
What's New:
- Replace async-std
with tokio
- Add an info
subcommand to display basic system and dependencies information
- Only generate playlists for complete sets of games
- Exit gracefully in most places when missing an external program
- Use 7zz
instead of 7z
on mac
- Don't silently delete files in check-roms
- Add support for ZSO
- Add optional dependency on bchunk
- Allow filtering games by name in check-roms
- Traits! Makes parts of the code actually reusable
- Add an optional post-conversion check
- Fix importing a couple more bogus DAT files
- Accept ZIP files as input for import-dats
- Add a -u
flag to import-roms
to skip user prompts
- Add a -s
flag to convert-roms
to select systems by name
- Update the -s
flag in import-roms
to behave the same as in convert-roms
- Add a -f
flag in purge-roms
to track and delete foreign files in the ROM directory
- Add a new export-roms
subcommand
- Add support for WBFS in export-roms
- Details
- Category: Multiple Platform
What's New:
This version finally fixes the dreaded bug that affected so many programs in such a weird way.
Although there are still some bugs, many apps now work fine and we can finally test the SoundBlaster and VGA emulation.
- Details
- Category: Multiple Platform
What's New:
ui: Fix FilePicker clear button overlapping select button
- Details
- Category: Multiple Platform
What's New:
UI: Fixed resolution changing by mistake when in fullscreen mode if a game changed it's internal resolution
- Details
- Category: Multiple Platform
What's New:
- Bugfixes for CPU emulation correctness (MONITOR/MWAIT, VMX/SVM, x87, AVX-VNNI, AVX-512, CET)
* Critical CPU emulation bugfixes for SHA and GFNI instructions, ADOX and XRSTOR/XRSTORS instructions (prevented boot of Win10)
! SVM: Implemented SVM VM_CR_MSR and INIT redirect (required for booting SMP with SVM)
! Implemented VMX MBE (Mode Based Execution Control) emulation required for Windows 11 guest
! Implemented VMX 'Shadow Stack Prematurely Busy' control
! Implemented MSR IA32_SPEC_CTRL Virtualization VMX extension
! Implemented Posted-Interrupt Processing VMX extension emulation
! Implemented Linear Address Separation (LASS) extension
! Implemented 57-bit Linear Address and 5-Level Paging support
! Implemented User-Level Interrupt (UINTR) extension
! Implemented Intel AMX extensions (AMX, AMX_INT8, AMX_BF16, AMX_FP16, AMX_COMPLEX)
! Implemented Intel instruction sets:
* MOVDIRI/MOVDIR64B, AVX512 BF16, AVX IFMA52, VNNI-INT8/VNNI-INT16, AVX-NE-CONVERT, CMPCCXADD, SM3/SM4, SHA512, WRMSRNS, MSRLIST, WAITPKG, SERIALIZE
- ! CPUID: Added Xeon Sapphire Rapids CPU definition
- Improved 64-bit guest support in Bochs internal debugger, added new internal debugger commands
- Bochs debugger enhanced with new commands (setpmem, loadmem, deref, ...)
- Enhanced magic breakpoint capabilities. Refer to user documentation for more details.
- Updated Bochs instrumentation examples for new disassembler introduced in Bochs 2.7 release
- USB: Fixed/added USB 2.0 Compliance to all devices. Hub still needs a few additions
- USB: xHCI: added the ability to have more than one model of xHCI hardware. Currently there are two.
- USB: Added experimental MSD UASP emulation
- USB: Added OHCI as an EHCI Companion option. Now allows UHCI or OHCI specified as a configuration parameter.
- Disk images: Allows large VHD image files
- Fixed and enhanced the Floppy Disk emulation, VGA emulation fixes
- Expand maximum resolution for Banshee and Voodoo 3 from 1600x1280 to 1920x1440
- LGPL'd VGABIOS updated to version 0.9a (several VBE fixes / additions)
- Documentation updates and fixes
- Details
- Category: Multiple Platform
What's New:
Fixed bugs
- Fix attaching window to a pinned launcher in Linux
- Fixing builds with X11=OFF
Notable changes
- Bump SDL version to 2.30.1
- Updated translations
- New translations: Croatian, Turkish, Persian, Vietnamese
- Fix a lot of deprecation warnings and other code changes required to migrate to QT6
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
PlayStation Emulator - Duckstation 04-07-24
Multiple System Emulator - FinalBurn Neo Nightly 03-11-24
PlayStation 2 Emulator - PCSX2 Nightly v1.7.5609
PlayStation Emulator - PCSX-Redux Nightly 03-10-24
Sega DreamCast Emulator - Redream v1.5.0-1116-g504337b
Nintendo Switch Emulator - Ryujinx v1.1.1223
PlayStation Vita Emulator - Vita3K Nightly 03-11-24
Xbox 360 Emulator - Xenia (Canary) 03-11-24
- Details
- Category: Multiple Platform
What's New:
Fixed an issue where netplay would desync if someone had the VRU enabled
- Details
- Category: Multiple Platform
What's New:
- Direct command mapping now supports alternate mappings for ALPHA mode.
- Fixed source highlighting glitch when tracing N+U in equations.
- Windows version: Fixed a couple of display glitches.
- Details
- Category: Multiple Platform
What's New:
- Direct command mapping now supports alternate mappings for ALPHA mode.
- Windows version: Fixed a couple of display glitches.
- Details
- Category: Multiple Platform
What's New:
- protect current floppy with Right-Click on "Eject" (in HUD)
- drive Ready behaviour on disk eject and motor ON
- drive Ready propagation only when non Shugart
- FDC WriteData behaviour with floppy protection
- FDC WriteData behaviour when drive is not Ready
- FDC WriteData result phase accurate timings
- FDC Format C & N results
- FDC Format behaviour with floppy protection
- FDC Format behaviour when drive is not Ready (bugfixed!)
- bugfix RASM Label display in trace
- bugfix Memory breakpoint in Extended RAM (from ramdump)
- bugfix Memory breakpoint in Main RAM location (from ramdump or snapshot)
- Details
- Category: Multiple Platform
What's New:
- Windows, MacOS, and Linux versions: Constraining print-out window height to multiples of 18 pixels, that is, to a whole number of lines.
- Windows version: Fixed skin rendering problem in Windows Vista.
- Linux version: Resizable main window.
- Linux version: Ctrl-D shortcut for Clear Print-Out.
- Details
- Category: Multiple Platform
What's New:
- Windows, MacOS, and Linux versions: Constraining print-out window height to multiples of 18 pixels, that is, to a whole number of lines.
- Windows version: Fixed skin rendering problem in Windows Vista.
- Linux version: Fixed a few bugs related to main window resizing.
- Details
- Category: Multiple Platform
What's New:
- SCP reliability with strange format, empty tracks, asymmetrical sides (thanks Lone)
- Dandanator can load .rom files as well as .des files (same structure, only the name...)
- hide mouse cursor with Multiplay mouse
- 'hide mouse' setting added to saved configuration
- FDC Version accurate timings
- FDC extra-pooling management
- enforce page location with memory breakpoints from RAM/ROM Explorer
- ability to toggle overscan in trace mode (reset display)
- new setting Read/Write for Memory and IO breakpoints
- new shortcut M to change Access mode for a selected breakpoint in the list
- new presets for IO breakpoints
- bugfix regressions in breakpoint edition/activation