Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- New Steam integration! This includes support for game servers, friends/invites, rich presence, and more. At the time of this writing, Valve is still holding the actual Steam release up over some petty nonsense. (like supported categories and Patreon references)
- Added a script for Breakout 2000 touch control. The paddle is horizontally positioned to match the first active touch.
- Added an audio interpolation setting, along with a higher-quality bandlimited audio interpolator.
- Added an option to change the size of the state operation undo buffer.
- Exposed a few more network settings.
- Added options for PvP damage scaling and infinite shotgun ammo to the AvP MP script.
- Added another terrible secret.
- Fixed a bunch of problems in the socket implementation for non-Windows platforms. Special thanks to Luigi for spending the entire morning of December 4, 2024 helping me debug these problems and for offering some excellent tips on developing class consciousness. (he's a big fan of OOP)
- Various changes/optimizations in the network protocol.
- Fixed swipe velocity not being explicitly reset when entering the menu.
- Fixed a GUID conflict bug in the SDL2 input plugin. Thanks to Tartifless for the bug report.
- Fixed script input callbacks having the potential to break movie recording/playback.
- Details
- Category: Multiple Platform
What's New:
Fixed bugs
- Fix appId on Wayland pull 1100 (by ReillyBrogan)
- Wrong install dependencies on a Debian build with QT6 #1104
Notable changes
- New translation: Tamil
- Update translation for: Spanish, French, Japanese, Finnish,
- Create deb release dor Ubuntu 24.04
- Update Windows and Linux SDL mappings
- Add "game" category to desktop file pull 1085 (by Fr-Dae)
- Cleanup in logs
- Add proper note informing about lack of Wayland support for Auto Profiles
- Cleanup in dependencies
- Fix some typos and update docs (by zturtleman )
Implemented enhancements:
- Reenabled --next option #189
- Details
- Category: Multiple Platform
What's New:
Fixed an issue where the -congif-inputs window was not displayed correctly.
- Details
- Category: Multiple Platform
What's New:
scripts/gen-license.py: Get version from glslang subproj
xid: Add Xbox Controller S
- Details
- Category: Multiple Platform
What's New:
- Support for the Softcard Z80 an CP/M
- Trace of BDOS calls in CP/M
- Teace of CPM-65 BIOS and BDOS calls
- Experimental ebitengine based frontend
- Videx Ultraterm support
- Fix space converted to ampersand
- Details
- Category: Multiple Platform
What's New:
- Use SDL3
- SDL code tweaks
- install proper SDL Dependencies
- add icon for windows
- Details
- Category: Multiple Platform
What's New:
- Add a new wanted game state in the web UI, replaces incomplete which now means games with some (but not all) its ROMs
- Fix a regression when importing multi-track CHDs which contain tracks identical to other games
- Fix parsing archives containing files with = signs in their names
- Fix several issues affecting the import of MAME DATs
- Fix regressions in rebuild-roms
- Add a -f flag to rebuild-roms to force rebuilding with the same strategy
- Details
- Category: Multiple Platform
What's New:
* Program locking, to prevent accidental editing of programs. This is done
using the LOCK and UNLOCK functions. See the Free42 web site for details.
* Improved display contrast in the built-in skins.
* Android and iOS versions: Pop-up ALPHA keyboard, for easier text entry.
* GTK version: Dark Mode support.
- Details
- Category: Multiple Platform
What's New:
- Bump to 0.1.21
- Netplay code improvements
- Slightly better rdram init
- Netplay fix for buffer reporting
- Details
- Category: Multiple Platform
Geargrafx is a cross-platform TurboGrafx-16 / PC Engine emulator written in C++ that runs on Windows, macOS, Linux, BSD and RetroArch.
- Details
- Category: Multiple Platform
What's New:
* Program locking, to prevent accidental editing of programs. This is done
using the LOCK and UNLOCK functions. See the Free42 web site for details.
* Improved display contrast in the built-in skins.
* Android and iOS versions: Pop-up ALPHA keyboard, for easier text entry.
* GTK version: Dark Mode support.
- Details
- Category: Multiple Platform
Borked3DS is yet another Citra-derived project that aims to continue Nintendo 3DS emulation development work after that project shut down. Its lineage is directly derived from PabloMK7's now archived fork, but also incorporates elements from Lime3DS (also now defunct) and Mandarine, as well as providing its own stuff.
- Details
- Category: Multiple Platform
What's New:
- Fix RDRAM initialization allowing for libdragon IPL3 to boot (see mupen64plus/mupen64plus-core#1111)
- Fix AppImage not working on some Linux distributions (thank you @Samueru-sama)
- Fix 64DD disks being shown in the Create Netplay Session dialog
- Add support for ROMs that are bigger than 64MiB (see mupen64plus/mupen64plus-core#1103)
- Add support for launching a cartridge + disk combo where the disk is in an archive
- Add stricter filename validation in the update dialog
- Improve Netplay Session dialog by keeping it open while in-game
- Improve 'Play Game with Disk' by turning it into a context menu
- Details
- Category: Multiple Platform
What's New:
- Bump to 0.1.20
- cleanup loop detection
- remove pub keyword where it isn't needed
- Netplay create room GUI
- Finish netplay create room logic
- Netplay wait room
- Netplay join room
- Netplay registration
- disable VRU during netplay
- Netplay sync save files
- Netplay input sync
- Details
- Category: Multiple Platform
What's New:
new misc. options for EDSK autosave and versioning, ability to save tiles/sprites in graphic explorer
new debug features, breakpoints may be toggled from trace and watchers are displayed green in trace...
- Details
- Category: Multiple Platform
What's New:
I am now using Unity 6 and all or most performance issues have been addressed. It is almost functionality comparible to the original GameEx thanks to video playback help from VLC.
- Details
- Category: Multiple Platform
What's New:
I am now using Unity 6 and all or most performance issues have been addressed. It is almost functionality comparible to the original GameEx thanks to video playback help from VLC.
- Details
- Category: Multiple Platform
What's New:
Android
Changed mm:u to be more accurate to documentation
Removed ability to install games to the NAND
Windows
Added support for booting to QLaunch via -qlaunch
Changed mm:u to be more accurate to documentation
Removed ability to install games to the NAND