Releases for Windows operating systems.
- Details
- Category: Windows
What's New:
- Fixed a bug in several methods that attempt to load a preview image or open a cover image when the UserImagePath is a relative path. These methods now convert all relative paths to absolute paths before execution.
- Moved the DownloadAndExtractInMemory method to a separate class.
- Improved error handling in some methods.
- Details
- Category: Windows
What's New:
-games for Atari 8-bit computers: Adalmar, Air Strike II, Air Support, Aliants, Alley Cat, America's Cup, Ankh, Arkanoid II, Assault on the Astral Rift, Astro-Droid, Astromeda, Attack of the Mutant Camels, Attank!, AutoDuel, Aztec, Barbarian, Barnstorming, Basil the Great Mouse Detective, Battalion Commander, Battle Ships, Battle Trivial, Battlot, Billiards, Blinky's Scary School, Bombeeno, Bop'n Wrestle, Box-In, Breath of the Dragon, Brian Clough's Football Fortunes, Bug Hunt, Bulldog Pinball, Burgers!, Byx-Man, Capture the Flag, Carrier Force, Cascade, Casino Solitaire,
Read more: Multiple System Emulator - Pantheon v14.620 - Released
- Details
- Category: Windows
What's New:
- a2suprterm: Initialize RAM/ROM mapping mode on start [Roman Donchenko]. Initialize m_bC800IsRAM on start (#12872). Fixes unpredictable RAM/ROM mapping in C800 range if not set by writing to C0n2 or C0n4 first. Allow RAM/ROM mapping control via C0Bx reads. Allow mapping control via C0Bx reads (#12876). C0B2, C0B4 and C0B6 react to both reads and writes according to the manual [Roman Donchenko].
- bml3: Standardize read/write function names [Angelo Salese]. Hookup BAUD SEL [Robbbert].
- cmi_01a: Add filters [Olivier Galibert].
- compan3: Changed description to 'Kasparov Companion III'.
- concept: Add NO_DUMP entry for 6801 microcontroller [AJR].
- cpcmusic: Changed description to 'The Music Machine (CPC)'.
- Details
- Category: Windows
Xenia Manager is a tool designed to simplify the use of the Xenia Emulator. It aims to make playing games and installing specific game patches more straightforward and user-friendly, while also providing an easy-to-use interface for adjusting Xenia settings.
- Details
- Category: Windows
What's New:
- I performed a major refactoring of the EditSystem class to implement better validation in the input fields of the EditSystem window. This was necessary to prevent users from entering incorrect values.
- I improved the system validation mechanism of the system.xml file when 'Simple Launcher' loads. Instead of warning the user about a corrupted file and shutting down the application, it will now remove any corrupted systems, alert the user, and preserve the well-formatted systems. This is useful in case of a corrupted system.xml file.
- I implemented in-memory download and extraction of files as a backup method in case the regular extraction method fails. This was done because some users were encountering extraction errors of newly downloaded files, due to file locks.
- Added different versions of the 7z executable for x86 and x64. The extraction method will automatically detect the user environment and use the appropriate executable.
- Added code to automatically convert [url formatted text] into real links in the RomHistory window.
- Improved the log class to send more debug information to the developer.
- Added functionality to delete a game file from within the UI, available in the right-click context menu.
- Added functionality to auto-generate image previews for the loaded games. The image file is saved inside the corresponding System Image folder with the correct name, available in the right-click context menu.
- Added an image pack for Atari 8-Bit.
- Update the emulator links to the latest version.
- Bug fixes.
- Details
- Category: Windows
What's New:
[SM3DW] Add Texture LOD & Anisotropic Filtering pack
[Rise of Lyric] Add note about knuckles jump glitch in Fix Pause State Reset
[BOTW] Make order of options more consistent
- Details
- Category: Windows
What's New:
New WinDS PRO Version 24.11.22, includes WinDS PRO FX in the main installer with updates for ares, snes9x, dolphin, duckstation, pcsx2, rpcs3, melonDS, bizhawk, desmume, pcsx-redux, lime3ds, shadPS4.
- Details
- Category: Windows
What's New:
- Migrated from Visual Studio 2017 to Visual Studio 2022
- Upgraded from Qt5 to Qt6
- Added a game browser interface
- Revamped SDL input handling to support modern game controllers
- Simplified the settings interface
- Improved full-screen functionality
- Integrated Vulkan window into the main window
- Various bug fixes and improvements
- Details
- Category: Windows
What's New:
- The iOS port is done, get it on the App Store here: https://apps.apple.com/us/app/bigpemu/id6737359949 Special thanks to neurocrash for putting so much time into testing the iOS build for me.
- Lots of new interface functionality (including a touch-based interface option), courtesy of the mobile port work. All of this functionality can be accessed through the menu on non-mobile platforms.
- Multi-touch device support has been added for the Windows (x64 and ARM64) platforms, in order to take advantage of the touch interface work done for the mobile ports.
- Added a "Pad Wheel" feature, which can be activated through the input binding system.
- Support for a new BigPImage disc format. BigPImage files can be created from existing images or physical discs through the developer menu. Before anyone asks, CHD support looked problematic for quite a few reasons (mostly pertaining to the likelihood of image-based performance problems and implementation bloat inherent to the format), making this new format a much more optimal choice for the particular needs of this emulator.
- Added stereoscopic rendering support to the AvP script.
- Added a new DOOM script with throttling and music options.
- Added a new turbo/rapid fire script.
- Added a "Factory Reset" option, as a convenient means of resetting the configuration across all categories.
- Added an option to auto-assign new input devices. Devices will not be auto-assigned if they have any existing associations with any Jaguar inputs.
- Fixed an incredible number of bugs, pertaining to both interface and emulation. Because so many fixes have been made to the emulator core in this release, I'm especially interested in finding regression bugs. Please let me know if you experience any issues which don't occur in 1.15.