Releases for Windows operating systems.
- Details
- Category: Windows
Translates the inputs from the Dualsense into XInput making it compatible with any PC Game.
Features
* Easy to use Graphical Interface
* Rumble support
* Bluetooth and USB mode
* Gamecube Triggers, (Triggers with Dolphin Emulator)
* Nintendo Switch Triggers, (Triggers with Yuzu and Cemu Emulators)
* Update Checker (It doesn't download the update but warns the user whenever a new update is released)
* Macros
* Adaptive Trigger Custom Profiles,
* Lightbar control(To be fully implemented)
- Details
- Category: Windows
Clockwork Aquario: Added sound, removed freeplay.
New Games
---------------------------------
- [240ptest1] 240p Test Suite v1.0
- [captcommh12] Captain Commando (readjusted v1.1)
- [captcommh13] Captain Commando (readjusted v1.2)
- [dinoj14] Cadillacs (Ex Musou v.1+Battered Hack)
- [dkong21] Donkey Kong Pacman Crossover v1.00
- [dkremix] Donkey Kong Remix
- [dt7] Dynamic Trial 7 (prototype)
- [hsf2s15] Hyper Street Fighter II: The Anniversary Edition (040202U, difficulty fix)
- [sf2reds07] Street Fighter II': Champion Edition (2020 Golden Edition)
- [sfz3j19] Street Fighter Zero 3 (980629J, Training Edition v1.2)
- [sfz3mix24] Street Fighter Zero 3 (Turbo Mix 0.24)
- [sfz3mix25] Street Fighter Zero 3 (Turbo Mix 0.25)
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.26)
- [ssf2t09] Super Street Fighter II Turbo (940223ETC, difficulty fix)
- Details
- Category: Windows
Clockwork Aquario: Added sound, removed freeplay.
New Games
---------------------------------
- [240ptest1] 240p Test Suite v1.0
- [captcommh12] Captain Commando (readjusted v1.1)
- [captcommh13] Captain Commando (readjusted v1.2)
- [dinoj14] Cadillacs (Ex Musou v.1+Battered Hack)
- [dkong21] Donkey Kong Pacman Crossover v1.00
- [dkremix] Donkey Kong Remix
- [dt7] Dynamic Trial 7 (prototype)
- [hsf2s15] Hyper Street Fighter II: The Anniversary Edition (040202U, difficulty fix)
- [sf2reds07] Street Fighter II': Champion Edition (2020 Golden Edition)
- [sfz3j19] Street Fighter Zero 3 (980629J, Training Edition v1.2)
- [sfz3mix24] Street Fighter Zero 3 (Turbo Mix 0.24)
- [sfz3mix25] Street Fighter Zero 3 (Turbo Mix 0.25)
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.26)
- [ssf2t09] Super Street Fighter II Turbo (940223ETC, difficulty fix)
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 01.24.25 with updates to projet64, citra, ares, dolphin, duckstation, pcsx2, yuzu, ppsspp, rpcs3.
- Details
- Category: Windows
What's New:
- New option to choose whether the focus tool windows should follow or not follow the movements of the main window.
- Memory extensions in MEMO5 and MEMO7 formats are no longer selected in the dcmoto options. They are loaded in the
- "Removable media" menu, like other cartridges. The files to load are in the Programs section of the dcmoto site. Direct link .
- Emulation of the ASELEC MEMO7 RAM cartridge for all TO computers.
- Fixed an error in controller emulation using keyboard arrows. North direction is working again.
- Details
- Category: Windows
What's New:
- Bug fix for the mouse cursor movement to an absolute position.
- Other minor bug fix
- Details
- Category: Windows
What's New:
Fixes
- Screen garbage when running "Dark Forces" in Windows full screen.
- Scaling when switching to full screen
- Selecting an OpenVPN tap device in the GUI and running tap based networking.
- cdrom entry reset at reboot.
- A possible issue with the startup.wav not playing at the correct speed.
- Fixes full screen issue
- Uninitialized value causing Quicktime image rendering to sometimes fail after mode changes.
- Gamma ramp patch to allow running certain Ambrosia (and possibly other) games.
Enhancements
- Drag and drop of one disk image onto the SheepShaver window. CD, HD, and floppy images show up on the desktop as read- only CDs. Dragging the CD icon to the trash or choosing "Special/Eject" (Mac OS 8 and above) unmounts the image (when selected). Image formats that were already not supported can show up as Audio CDs. You cannot a have a real CD mounted and use this option at the same time. You cannot mount more than one disk image this way.
- Now also plays startup sound upon reboot
- Can now read a preferences file from the command line with - - config filename
- Prevents Windows key press to open Windows start menu, see option Reserve Windows Key in the Keyboard/Mouse tab in the GUI.
- Selectable Render driver on the Graphics/Sound tab of the GUI: Software, OpenGL, Direct3D, giving access to hardware acceleration. If selection doesn't work SDL falls back to software renderer.
- Changed old GUI behavior of refresh rate/frameskip setting being forced to 60hz when video mode fullscreen is selected. Refresh rate setting now stays accessible and also doesn't save to settings as 60hz.
- An additional pref item "sound_buffer" is introduced that sets the size of the sound buffer. Size 0 uses the original size, higher numbers shorten the buffer but increase CPU load.
Manual editing of the prefs file is needed to enable this function.
- An additional pref item "title" is introduced that lets the main window have a specific title. Manual editing of the prefs file is needed to enable this function.
- It is now possible to redirect a tcp/ip port from the guest to the host. Manual editing of the prefs file is needed for this.
- Will now play a sound file named "startup.wav" in the SheepShaver folder at boot.
- Build with msys2, contains a working GUI with the required libraries. Both booting and reading CDs in 64bit Windows are supported.
- Contains a readme explaining how the included keycodes file will map keys on a Windows keyboard to Mac modifier keys in the emulator.
- You can now again boot from and access real CD's in 64 bit Windows hosts, and the cdenable.sys driver is no longer needed in 32 bit hosts (but can still be used).
- Changing CD's is supported (use the polling option in the GUI)
- You can now switch between windowed and full screen modes by using the Ctrl+Enter key combination. All thanks go to our member vasi.
- Details
- Category: Windows
What's New:
Google Translate:
- A button has been added to the settings to create an image of an empty floppy disk
- Fixed a typo in BKKbdButn.cpp that caused some punctuation characters to glitch
- The STOP button has been reassigned to F12; if it doesn’t work, you need to reset it in the settings: right-click on the menu or toolbar, select “Settings...”, in the “Keyboard” tab, click “Reset all”
- Added JCUKEN layout emulation, selectable in options.
- Refactoring
- Details
- Category: Windows
What's New:
Fixes
- Mouse issue when running the Apeiron game
- Screen garbage when running "Dark Forces" in Windows full screen.
- Scaling when switching to full screen
- Slow transitions in HyperCard stacks.
- Selecting an OpenVPN tap device in the GUI and running tap based networking.
- Now also plays startup sound upon reboot
- Prevents Windows key press to open Windows start menu, see option Reserve Windows Key in the Keyboard/Mouse tab in the GUI.
- Cdrom entry reset at reboot.
- A possible issue with the startup.wav not playing at the correct speed.
- An additional pref item "sound_buffer" is introduced that sets the size of the sound buffer. Size 0 uses the original size, higher numbers shorten the buffer but increase CPU load. Manual editing of the prefs file is needed to enable this function.
- Fixes full screen issue
- Fixes uninitialized value causing Quicktime image rendering to sometimes fail after mode changes.
- You can now again boot from and access real CD's in 64 bit Windows hosts, and the cdenable.sys driver is no longer needed in 32 bit hosts (but can still be used). BasiliskII might crash when an audio CD is in the drive at start. Audio CD can't be played. For hybrid Audio/Data CD's only the audio part shows.
Enhancements
- Drag and drop of one disk image onto the Basilisk window. CD, HD, and floppy images show up on the desktop as read- only CDs. Dragging the CD icon to the trash or choosing "Special/Eject" (Mac OS 8 and above) unmounts the image (when selected). (Image formats that were already not supported can show up as Audio CDs. You cannot a have a real CD mounted and use this option at the same time. You cannot mount more than one disk image this way.)
- Selectable Render driver on the Graphics/Sound tab of the GUI: Software, OpenGL, Direct3D, giving access to hardware acceleration. If selection doesn't work SDL falls back to software renderer.
- Changed old GUI behavior of refresh rate/frameskip setting being forced to 60hz when video mode fullscreen is selected. Refresh rate setting now stays accessible and also doesn't save to settings as 60hz.
- It is now possible to redirect a tcp/ip port from the guest to the host. Manual editing of the prefs file is needed for this.
- Will now play a sound file named "startup.wav" in the Basilisk folder at boot.
- An additional pref item "title" is introduced that lets the main window have a specific title. Manual editing of the prefs file is needed to enable this function.
- Build with msys2, contains a working GUI with the required libraries. Both booting and reading CDs in 64bit Windows are supported.
- You can now switch between windowed and full screen modes by using the Ctrl+Enter key combination. All thanks go to our member vasi.
- Details
- Category: Windows
What's New:
- Y-3-8500: added 1976 version option.
- Assembler: added INCBIN directive.
- Miscellaneous improvements and bug fixes
- Details
- Category: Windows
What's New:
- Fixed: Ensoniq interrupt timing (Music Construction Set)
- Fixed: Incorrect keyboard modifiers when changing windows
- Fixed: C7xx firmware making C3xx firmware fail to activate Mousetext (A2Desktop)
- Fixed: Debugging in I/O space
- Fixed: CTS/DCD state when no serial cable is plugged in (AppleLink)
- Details
- Category: Windows
What's New:
- Fixed LDPlayer stuck at 50% under specific circumstances.
- Increased the max frequency of Repeat Touch Key to 99.
- Solved Boss Key conflicting with other keys under specific circumstances.
- Fixed a crash in launcher3 due to server instability.
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 01.24.12 with updates toproject64, citra, ares, dolphin, duckstation, pcsx2, yuzu, ppsspp, rpcs3.
- Details
- Category: Windows
What's New:
New functions
- Added the function of Game zone;
- Supported separate volume adjustment for apps, effective when enable the "keep-alive" function
Experience optimization
- Optimized the experience of Gamepad operation, Keyboard and mouse operation, tab split screen, operation recording and other functions
Compatibility and fix
- Optimized the gaming experience of Dynasty Warriors M.
- Details
- Category: Windows
What's New:
- Fixed do not worked rom sorter after launched a game
- Fixed broken boxart and update download on Win XP
- Ignored ssl certificate on webclient
- Set Mute Discord by default on MedClient
- Cosmetic change on Cheat Manager
- Changed qwebirc nick default user
- Added support for ps1 bios extracted from ps3 firmware
- Added Favourites to MedClient comboconsole
- Fixed empy boxart when a download attempt fails (thx Boubikos for bug report)
- Fixed Cheat Manager for pce_fast module
- Fixed netbutton behavior on textual medgui menu when you start a netplay session by medclient
- Organized and grouped in a better way the file extension on file open window
- Added "Clean entries from list" on Advanced menu
- Always enabled "Remove from list" option on Adavnced Menu
- Added text clipboard copy when you perform a left double click mouse button on "Version" info on the right medguir tab
- Added m3u suffix to multi-disc game names to make it easier for the user to recognize them
- Added preliminary support for Custom CSV game list (using MedGuiR CSV Creator)
- Added new "Switchres" parameter for @psakhis emu4crt Mednafen fork
- Added new parameters for next Mednafen 1.32.0-UNSTABLE
- Merged any Pull Requests from @click4dylan MedGuiR Fork
- Updated 7z.dll to the last version
- Updated Modern7z.dll to the last version
- Details
- Category: Windows
What's New:
Update
- Update SDL2 to latest 2.28.5
Bugfixes
- Fixed Instant Press not applying properly
- Fixed a deadlock with releasing a virtual controller