MS-DOS Player v2025/2/15 - Released
- Details
- Category: Windows
What's New:
- Support INT 10h, AH=F0h/F1h/F2h/F3h/F4h/F5h
- Support dummy EGA/VGA registers
Multiple System Emulator - WinArcadia v34.0 - Released
- Details
- Category: Windows
What's New:
CD2650: added "Settings|Input|Queue keystrokes?" option.
"Settings|Sounds|Ambient sounds?" now plays disk drive noises.
Miscellaneous improvements and bug fixes.
VTech V.Smile Emulator - veesem - Updated
- Details
- Category: Multiple Platform
What's New:
V.Smile: support CSB2 dual ROMs by default, add flag for Art Studio RAM
Mupen64plus Frontend - Rosalie's Mupen GUI v0.7.4 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix covers in JPEG format not loading on windows since v0.7.3
- Fix RMG not inhibiting the screensaver during emulation
- Fix not having supported archives listed when opening 64DD Disks through 'Open Combo'
- Fix RMG-Audio spamming the log with sample warnings
- Add captions to all file and directory dialogs
- Improve logging when retrieving OpenGL context fails
PlayStation Emulator - DuckStation (Rolling Release) - Updated
- Details
- Category: Multiple Platform
What's New:
- Make .bin loader track length match .cue
- Add hash to OnGameChanged
- Avoid additional stat() call loading subchannel
- Improve PBP load error reporting
- 06b0218: GPU/HW: Split transparent draws if dual-source blend unsupported (Stenzek)
- Clear display texture on fatal error
- Don't panic on unknown register read
- Update to SDL3 3.2.4
- Fix possible crash when rescanning game list
- Fix setting-altering patches not applying on startup
- Add 'Ignore' field to file format
- 07f9730: update the Simple-Chinese Translation to latest.
- Update glyph ranges
- 4ce48ab: GPU/HW: Fix incorrect source rect for page replacements
- Show disabled code count when HC/safe mode is active
- Improve summary popup
- c1f8a52: Spanish (Spain) translation update 2025-02-09
- Dezaemon Plus Select 100 does not support analog mode
- 788b9cd: Update the Simple-Chinese translation to latest.
- 3eed0d0: CI/Flatpak: Don't strip SDL3 libraries
- Fix overlapping widgets in macro trigger shift-click
- Use display name for a couple of recommended value
- 2876713: Update the Simple-Chinese translation to latest.
- f6e8ebe: Updating Swedish translation (100%)
- 36d5708: GPU/HW: Fall back to replacements from first disc
- Fix incorrect recommended value
- Reapply frame end codes immediately on reload
- cd89f62: Atualização Português do Brasil
- Apply SDL3 joystick patch
- Rewrite to support axis input
- f90fdf6: Update the Simple-Chinese translation to latest.
- Correctly unset host page size if set via cache
- Fix prerotated presenting with OpenGL
- Fix incorrect texture format for A1BGR5
- Fix Wcast-function-type-mismatch
- Vectorize RGBA8 conversion and add A1BGR5
- Fix flipped images in OpenGL
- Fix black screen when changing options while paused
- Fix missing vibration binding for NegConRumble
- Fix abort on slow compile in big picture
- Update glyph ranges
- Bump to LLVM/clang 19
- More Wcast-function-type-mismatch fixes
- Fix possible unaligned movaps
- Fix setting-altering game patch behaviour
Nintendo 64 Emulator - DaedalusX64-vitaGL v20250215.2 - Released
- Details
- Category: PlayStation Vita
What's New:
- Force single threaded garbage collector on vitaGL.
- Set texunits on Modern renderer only if they actually exist in shader code.
Nintendo 3DS Emulator - Borked3DS v2025.02.14 - Released
- Details
- Category: Multiple Platform
What's New:
Bugs Fixed
- The MacOS build does not launch properly (x86_64 and AArch64).
- Rotating the display in Android may result in a crash.
- The Android app may not launch correctly on Android 9-11.
- Regression: Launching the Home Menu may not work correctly in Android (NOTE: If it still doesn't work after upgrading to this release, you may need to re-download the System Files or clear out your User Folder and then re-download).
- Regression: There may have been some minor missing textures when using OpenGL.
- Borked3DS now builds with gcc-12 on Bookworm-based Raspberry Pi (or similar aarch64) devices (NOTE: It may still not run properly regardless; this is still being looked at).
- Android: Using oboe api as an input device now works correctly.
New Features
- Migration from glad to glad2 libraries.
- Most existing vector math is now accelerated using SIMD operations and compiler intrinsics. This may result in improved performance. Minimum hardware requirements are NEON support for AArch64 and SSE2+ support for x86_64 (SSE4+ or AVX+ recommended), which is pretty much any modern machine so it probably doesn't disqualify much regardless. This feature has only been minimally tested, so feel free to chime in with your experiences in the Discussions forum. As always, Pull Requests with fixes or improvements are always welcome.
What's Changed
- Adding Swedish translation
- Fix various GCC warnings and errors
- Android (refactor): Improve null safety and fix rotation
- video_core: Optimize vector math with SIMD instructions and compiler intrinsics
- MacOS: Fix external MoltenVK bundling
- externals: Update glad 0.1.36 to glad2 v2.0.8 by
- CMakeLists.txt: Prefer bundled dependencies over system installed versions by default
- Vulkan: v1.4.304.1
- audio_core: Implement oboe_input device
- InputOverlay.kt: Revert null safety checks
- EmulationFragment.kt: Restore game icon loader
- Android: Migrate from using WindowInsetsController to WindowInsetsControllerCompat
- Update to Xbyak v7.23+
- Optimize SIMD vector math instructions
- vector_math.h: Avoid strict aliasing violations and use safer memory operations
Third-Party Updates
- Android: Gradle 8.12.1
- Android: Kotlin 2.1.10
- Android: NDK r28
- aqtinstall 3.20
- QT 6.8.2 (all Desktop builds)
- Vulkan Memory Allocator v3.2.1
- Migrate from glad 0.1.36 to glad2 v2.0.8
- Vulkan: v1.4.304.1 support
- SDL 2.32.0
- xbyak v7.23.1
- Other minor dependency updates for Desktop and Android
(MAME) Apple II Emulator Frontend - Ample 0.274 - Added
- Details
- Category: Mac
A slightly more user-friendly front-end for using MAME as an Apple II emulator. Requires Mac OS X 10.11+
HP Calculator Emulator - Plus42 v1.2.4 - Released
- Details
- Category: Multiple Platform
What's New:
* Equations can now be embedded in programs, using X2LINE or EQN→STO→PRGM. Equation lines can be plain, which means they push the equation object onto the stack, or they can be EVAL lines, which evaluate the equation in place. Equation lines can be toggled between plain and EVAL lines using the EVAL
function in PRGM mode.
* The CUSTOM menu didn't stick reliably, due to a bug introduced in 1.2. Fixed.
Nintendo 64 Emulator - Gopher64 v1.0.6 - Released
- Details
- Category: Multiple Platform
What's New:
- Bump clap from 4.5.28 to 4.5.29
- fix PAL aspect ratio
- PAL aspect ratio adjustment
- don't modify cart.rom
- add a way to show internal FPS
- dynamically calculate speed limit frequency
- fix rsp reserved commands
- add some sdl window flags
- only try to assign enabled controllers
HP Calculator Emulator - Free42 v3.2.2 - Released
- Details
- Category: Multiple Platform
What's New:
* The CUSTOM menu didn't stick reliably, due to a bug introduced in 3.2. Fixed.
(MAME) CatList.ini, CatVer.ini, Genre.ini & Mature.ini v0.274 - Released
- Details
- Category: Windows
What's New:
Aligned files to MAME 0.274
MS-DOS Player v2025/2/13 - Released
- Details
- Category: Windows
What's New:
- Fix INT 10h, AH=12h, BL=30h
Multiple System Emulator - jgenesis v0.9.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Revamped low-pass filter options for Genesis / Sega CD / 32X that should be significantly more accurate to actual hardware than the v0.8.3 settings
- Improved audio quality for all emulated systems via much higher-quality audio resampling
- A rather large number of bugfixes for Genesis, Sega CD, 32X, SMS, Game Gear, SNES, Game Boy [Color]
- Major bugfixes for Linux AppImage builds in Wayland
- Save state files are now internally compressed using zstd, which should reduce save state file size by 70-80% in most cases
- Basic CPU + CD-ROM drive overclocking options for Sega CD, which have fairly low compatibility but do help in some games
Sega Model 3 Arcade Emulator - Supermodel3-PonMi Feb 12 , 2025 - Released
- Details
- Category: Multiple Platform
What's New:
Merge official d43fd3e
Sega Model 3 Arcade Emulator - Supermodel (Sinden) v0.3a - Updated
- Details
- Category: Multiple Platform
What's New:
?
Nintendo Entertainment System Emulator - Nesmancer v0.1.1 - Updated
- Details
- Category: Multiple Platform
What's New:
Ignore generated RCa09800 files
Add toml++ to thirdparty libraries used
Save and load selected theme
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