Sojuz-Neon PK 11/16 Emulator - Neon Back to Life! preview-130 - Released
- Details
- Category: Windows
What's New
- Memory in the Debugger - CPU/HALT/USER modes
- File > Save State / Load State commands, the state image compressed using LZ4
- Some fixes in the keyboard mapping
- Command line options and help
MAMEUI Classic (32bit) v0.255 - Released
- Details
- Category: Windows
What's New
Fixed a crash with some sliders: Gamma, Brightness, Contrast etc
DS4Windows v3.2.11 - Released
- Details
- Category: Windows
What's New:
- Added task logging to resume method
- Increase wait period in resume routine
- Updated HidHide installer link to version 1.2.128.0
- Changed boundary check for main window placement on startup
- Added jitter compensation to Gyro Mouse Joystick
- Make DS3 device support optional. Separate it from DS4 Controller Support
- Lowered JoyCon LS X- boundary when no user calibration is present
- Updated FakerInputDll.dll files with file write flag fix
- Fixed initial saving of default enable status for non-DS4 controllers. Mainly changes saving to AppData folder
- Updated French translation. Contribution by EnzoChaussivert
- Fixed restoring of Window position on multi-monitor systems. Contribution by kurtanr
Gamepad Utility - AntiMicroX v3.3.4 - Released
- Details
- Category: Multiple Platform
What's New:
Implemented enhancements
- Update translations: Portugese(Brazil), Russian, Norwegian Bokmal
- Add translations: Swedish
Fixed bugs
- Fix and refactor adding default autoprofile
- Fix GUI does not recognize super + action
- Fix /dev/uinput static device node access pull
- Fix building for SDL version between 2.0.12 and 2.0.16
Notable changes
- Build AppImage package on Ubuntu 20.04
- Bump SDL version for AppImage and Windows from 2.0.20 to 2.26.5
Nintendo Entertainment System Emulator - Nintendulator v0.985 Beta - Updated
- Details
- Category: Windows
What's New:
?
ZX Spectrum Emulator - #CSpect v2.19.4.2 - Released
- Details
- Category: Windows
What's New:
- Fixed up DACs, incorrect channels were sometimes being set, and some ports were wrong.
- Added "-nodelay" startup option to the docs. Totally forgot about it, my bad.
- AY will now be reset with nextreg 6 (bits 0-1)
- Fixed a CSpect crash when a streaming file wasn't there. (esxDOS emulation)
- I now try and detect if you've accidentally provided a ZIP file instead of an SD card image.
Sharp X68000 Computer Emulator - XM6 Pro-68k v230530 - Released
- Details
- Category: Windows
What's New:
The Num Lock LED now retains its state when it is being used as an X68000 key. (By default, Num Lock is mapped to the CLR key.) In other words, if you press Num Lock, and it is interpreted as an X68000 key, the LED will revert to its previous state after a fraction of a second. The LED will still toggle as usual within dialogs and similar contexts. If you dislike this feature, remap CLR (key 3F) in the keyboard settings to any other key, or remove its mapping.
The above feature can fail, but it only happens rarely and certain keyboards never seem to have an issue. The problem is unlikely to occur during typical usage of the emulated CLR key.
For consistency, the default directory is now set to the current directory at the time the program starts, unless the current directory is someplace stupid.
The disassembler now flags a number of encoding errors that are ignored by the 68000. These typically arise when data is misinterpreted as instructions, but can also be due to assembler bugs or the use of modes exclusive to newer CPUs.
The disassembly of bit manipulation instructions (BCHG, BCLR, BSET, and BTST) now displays the bit number in decimal form, which is generally more useful. The number is also masked to indicate how it will be interpreted by the CPU. If the original bit number was too large, one or two question marks will be appended, the latter being the case if it exceeded the legal 8-bit range.
SWAP was being disassembled with a .W extension, which could be misleading. The extension is now omitted. (It swaps word-sized halves of a long-word register, and the condition codes are set based on the 32-bit result.)
Some efficiency improvements were made concerning file I/O.
Amiga Emulator - WinUAE v5.0.0 - Released
- Details
- Category: Windows
What's New:
Bugs fixed
- AGA-only sprite buffer overflow that can cause random side-effects.
- CIA synchronize clock drift fixed.
- Many GDI mode bugs fixed.
- Integer scaling works correctly in Overscan+ and higher modes.
- “Remove interlace artifacts” was unreliable and caused graphics corruption in accurate modes.
- SCSI CD command READ TOC, format type 0 returned invalid data.
- Serial port and inter-process serial port was unreliable in accurate modes.
- VHPOSW/VPOSW mid-screen vertical and horizontal changes are now more accurately emulated. Smooth Copper / Up front demo specific hack is (finally!) not needed anymore and was removed.
- Multiple chipset emulation (bitplanes, sprites, blitter) bug fixes.
Page 71 of 109