MAME v0.255 - Released
- Details
- Category: Multiple Platform
What's New:
MAME Testers bugs fixed
-----------------------
- 00516: [Graphics] (atari/maxaflex.cpp) All sets in maxaflex.cpp: Remaining time LED displays are not updated correctly. (hap)
- 04567: [Sound] (taito/flstory.cpp) flstory: MSM5232 envelope decay is slower than it should be. (O. Galibert)
- 05495: [Sound] (misc/micro3d.cpp) All sets in micro3d.cpp: Music and sound effects are not played. (Patrick Mackinlay)
- 07184: [Sound] (konami/konamigv.cpp) Possibly all sets in konamigv.cpp: CD audio does not play. (Angelo Salese)
- 08088: [Crash/Freeze] (sega/naomi.cpp) demofist: Emulator hangs when using recompiler. (Angelo Salese)
- 08609: [Crash/Freeze] (dynax/royalmah.cpp) mjsenka: Emulator may crash. (hap)
- 08612: [Interface] (sega/megatech.cpp) megatech: Info screen should appear above game screen. (hap)
- 08613: [DIP/Input] (cinematronics/jack.cpp) tripool, tripoola: Inputs are not labelled correctly and buttons are missing. (hap)
- 08614: [Crash/Freeze] (seta/seta.cpp) extdwnhl: Game freezes during credit roll. (Angelo Salese)
- 08620: [Crash/Freeze] UI: Data plugin viewer crashes when loose software is mounted. (Vas Crabb)
- 08625: [Interface] UI: Systems that only require device ROMs may be incorrectly reported as not present. (Vas Crabb)
- 08628: [Sound] (konami/twin16.cpp) vulcan and gradius2: Incorrect sound sample played when starting game. (AJR)
- 08629: [DIP/Input] (taito/taito_z.cpp) spacegun: Emulated game freezes during attract mode. (hap)
- 08630: [DIP/Input] (galaxian/galaxian.cpp) jumpbug: Difficulty setting is labelled incorrectly. (johnmcallister)
- 08631: [DIP/Input] (taito/ssrj.cpp) alpine set 1 only: Time extension setting is labelled incorrectly. (johnmcallister)
- 08644: [Gameplay] (nintendo/gb.cpp) gbcolor [konamic2,konamic4]: Game crashes before reaching the title screen. (Vas Crabb)
Multiple Emulator Frontend - LaunchBox v13.5 - Released
- Details
- Category: Windows
What's New:
v13.5
- Fixed: Restarting the app after upgrading LaunchBox themes using the themes manager was not always working properly (introduced in 13.4)
v13.4
- New Premium Feature: The LaunchBox game details pane can now be popped out into its own window (custom themes do require updating)
- Improvement: LaunchBox image views have been optimized and will now load and scroll faster
- Improvement: Images will now appear more gracefully when scrolling with the mouse wheel inside of LaunchBox
- Improvement: Badges in LaunchBox will now dynamically update themselves without requiring a reload of the view
- Improvement: The game details view will now reload after exiting a game to accurately reflect new play time, play count, and achievements updates
- Improvement: The LaunchBox import wizards no longer act as if they're locked up while parsing the games to be imported
- Improvement: The MAME arcade full set import wizard is now much faster
- Improvement: MAME prerequisite files have been updated to allow for a better import experience with newer versions of MAME
- Improvement: MAME import filters have been adjusted and will now include less non-games by default
- Improvement: The LaunchBox sidebar filter button will now better adapt its values when used in conjunction with the search bar
- Improvement: Many new custom theming functionalities have been added to LaunchBox (for theme developers)
- Fixed: Rare memory leak that could occur in some situations due to the VLC video playback engine
- Fixed: Rare theme bug when launching Big Box from within LaunchBox
- Fixed: Rare crash in LaunchBox when selecting a platform with a large amount of playtime
MAME Frontend - Erockus ARCADE v10.9 - Released
- Details
- Category: Multiple Platform
What's New:
- Updated for MAME .255
Multiple Systems Emulator - Emulicious v2023-05-31 - Released
- Details
- Category: Java
What's New:
- Added a disassembler setting to pad mnemonics (thanks to Kak)
- Added a proper error if a debugfile ends unexpectedly (thanks to leina)
- Added selection of tile base address to Tilemap Viewer (thanks to leina)
- Added Step Back Return action to the debugger
- Added Run Backwards To Line action to the debugger
- Allow changing sound buffer size without realod (thanks to Zumi)
- Fixed that sometimes execution broke twice on a line breakpoint
- Fixed that for more complex expressions the tooltip text did not display correct values (thanks to ISSOtm)
- Fixed a regression where sometimes a line breakpoint could not be set on a line in a high bank (thanks to arnaud33200)
- Fixed that on some Linux systems sound randomly silenced (thanks to Zumi)
- Fixed that sometimes exception breakpoints would point to the line after the exception happened (thanks to CeL)
CANAME v0.62.255 - Released
- Details
- Category: Windows
What's New:
Synchronize mame to update cps1 system games and settings
Datafile for ARCADE v0.255 - Released
- Details
- Category: Windows
What's New:
Updated to newest Release
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