TRS-80 Emulator - trs80gp v2.5.4 - Released
- Details
- Category: Multiple Platform
What's New:
- Tandy 10 emulation.
- Stop quadratic slowdown as printer output grows.
- Hardware serial port access on linux and mac via -r /dev/tty/USB0 or such.
- Becker port support for CoCo; -bck host:port or Serial → Becker menu.
- 68000 debugger for Model 16/6000 was always single stepping.
- MC-10 PEEK(2) quick keyboard check working; helps many Jim Gerrie games.
- Correct Model 3 and 4 memory mapped printer port to be read-only.
- Control of delay before cassette auto-save via -csd or Cassette → Save menu.
- Cassette now starts if inserted while CLOAD or SYSTEM in progress.
- Show .wav files in cassette open dialog by default if supported.
- Less awkward breakpoint GUI with a single window and addr1:addr2 for ranges.
- Printing on LDOS no longer reboots; emulator ignored printer interrupt disable.
- Model 2 hard-drive TRSDOS booting again. Oddly, same bug as LDOS printing.
- Replaced patched TRSDOS with proper Japanese TRSDOS.
- Allow Model 2/12/16/6000 access to Orchestra 90. Theoretically possible.
- Real Time Clock for Xenix enabled by default and now controlled by -rtc16 -rtc16x.
- CoCo cassette relay sound effects.
- CoCo Program Pak autostart control via menu or turned off by -pakq file.ccc.
- Printer window auto scrolls to bottom again on output.
- DT-1 half intensity display mode implemented.
- Event stream (-event endpoint) allowing external programs to blink LEDs, etc.
- Minor .wav output correction as .wav files should be an even number of bytes.
- CoCo FDC timing adjusted to hit 300 RPM precisely.
- FreHD emulation supports DSK/DCT LDOS driver to mount read-only disk images.
Amstrad CPC Emulator - Sugarbox v2.0.3 - Released
- Details
- Category: Multiple Platform
What's New:
* Feature/tape counter edit (#37)
* Feature/script engine (#38)
* Script : drag'n'drop and handling.
* Add CSL loading menu + command line.
* update CPCCore
* Command line handling. Loading settings / media is optimized (no more multiple loading)
* Open debugger if flag is set in command line. Also, don't start running the emulation if so.
* Debug window is no longer a child window.
* Add memory windows for debug
* Add CRTC debug dialog
* Fix memory windows + installer with qt
* Handle keyboard + tab key
* Fix Qt drag'n' drop that can throw exception in debug
* Fix unit test crashing on linux
* Set to latest CPCCore dev branch.
* Update build for ubuntu (24.04)
* Update keyboard layout. remove grabing keyboard for main display window
* Handle deadkey for windows
Raine v0.97.2 - Released
- Details
- Category: Multiple Platform
What's New:
For the soundcard detection and handling when there is more than 1 soundcard on the system !
All this went haywire because sdl2 SDL_OpenAudioDevice never returns 1 for compatibility with sdl1... !!!
And also the fact that I never had the opportunity to test on a proper system with 2 soundcards.So if you have only 1 soundcard and everything works fine, no need to update this time !
Sojuz-Neon PK 11/16 Emulator - Neon Back to Life! preview-165 - Released
- Details
- Category: Windows
What's New
- Memory view: When navigating to an address off-screen, the target address appears at the top of the window
- Debugger: Breakpoints are now set taking into account the HALT/USER mode
Mupen64Plus Frontend - Mupen64Plus-Qt v1.17 - Released
- Details
- Category: Multiple Platform
What's New:
- Add an input configuration editor (thanks @netpipe!)
- You can see a screenshot here. It's new, so please file any bugs you find with it.
- Added dark mode text colors to mupen64plus.cfg editor for users with dark themes
- Added a Portuguese translation (thanks @marcelocripe!)
Multiple Emulator Frontend - GameEx Arcade Edition Multiplatform v1.40 - Released
- Details
- Category: Multiple Platform
What's New:
The frontend interface is pretty much functionally complete.
Fixes several significant performance issues.
Android version now runs at 60 fps even on lower end devices.
Multiple Emulator Frontend - GameEx Multiplatform v1.40 - Released
- Details
- Category: Multiple Platform
What's New:
The frontend interface is pretty much functionally complete.
Fixes several significant performance issues.
Android version now runs at 60 fps even on lower end devices.
ColecoDS v10.3 - Updated
- Details
- Category: Nintendo DS
What's New:
- Hotfix to disable vsync on q-bert to improve stage clear visual effects
Apple //e Emulator - AppleWin v1.30.20.0 - Released
- Details
- Category: Windows
What's New:
- [Change] Support Hayden's Applesoft compiler protection key.
- For use with Hayden's 1981 AppleSoft compiler (DOS 3.2 and DOS 3.3 pre-release versions).
- [Change] HDC controller: support Format command (both SmartPort and ProDOS block device):
- [Bug] Fix for Oz-DOS (uses ProDOS block device command).
- SP Status command: 'General Status': set format-allowed & write-protected flags
- For read-only HDD images: support them as write-protected.
- [Change] For II/II+/Unenhanced //e use the new SmartPort firmware, but with $Cs07 = 0x3C:
- This now defaults to supporting 4 block mode devices (instead of the previous 2).
- [Change] Help doc: add troubleshooting note about "High DPI scaling override", eg. for 2K or 4K monitors.
- [Change] Save-state: add absolute path to disk & hard disk image. [@audetto]
- [Bug] Mockingboard: fix edge-case for 6522 Timer1/2 read/write (cycle accuracy). Test added to (future) mb-audit v1.56.
- [Bug] Uthernet/Uthernet II cards: fix $Csxx space not reading as floating-bus.
- [Bug] Fix issue with not being able to insert a 3.5" 800K image (after failing to insert it into a 5.25" drive).
- [PR] Help doc: add some 'quick-start' info to the Keyboard page.
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